Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
September 10, 2010, 10:27:35 AM
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Search:
Advanced search
42234
Posts in
2393
Topics by
886
Members Latest Member:
-
nealena1938
Most online today:
19
- most online ever:
143
(August 27, 2009, 02:14:18 AM)
Trainz Discussion Forum
General Category
Screenshots
Mojave Subdivision
Pages:
1
...
3
4
5
6
7
8
[
9
]
10
11
12
13
« previous
next »
Author
Topic: Mojave Subdivision (Read 5401 times)
socalwb909
JOINTEDRAIL Route Builder
USLW
Engineer
Karma: 47
Offline
Posts: 486
So. Cal. White Boy 909
Re: Mojave Subdivision
«
Reply #120 on:
July 03, 2010, 05:35:22 PM »
-Thanks everyone. I am doing my best!
-Here's a slight update! Sorry that i can't give you the full experience of the tehachapi loop thanks to the wonderful 5000m draw distance... more like 5000mm draw distance
-Walong (Tehachapi Loop)
-Joe
Logged
-Windows 7 64-Bit, AMD Athlon 64 x2 Dual Core, 3.0 GHz, 8gb ram 800mhz, Nvidia GeForce gts 250
jadebullet
USLW
Dispatcher
Karma: 220
Offline
Posts: 1963
Re: Mojave Subdivision
«
Reply #121 on:
July 05, 2010, 09:47:56 AM »
I am really liking the loop. It looks just like the real thing.
Logged
[9:20:27 PM] Sean Angelo: I like the cold Honest truth.
[9:20:32 PM] Tyler Bishop: yeah your a faggot
[9:20:34 PM] Sean Angelo: yeah, so what, Truth hurts sometimes.
stealthsteam
Engineer
Karma: 13
Offline
Posts: 272
Re: Mojave Subdivision
«
Reply #122 on:
July 06, 2010, 11:10:28 AM »
I have been waiting for a prototypical Tehachepi route.
Loven it. Keep it up Joe.
Brandon
Logged
RailRunner154
Yard Hand
Karma: 4
Offline
Posts: 41
Go F40s
Re: Mojave Subdivision
«
Reply #123 on:
July 06, 2010, 12:07:05 PM »
Great pics Joe. Really liking the loop.
Logged
Straight from Ace Ventura 2: Bumblebee Tuna!
bnsf51
Yard Hand
Karma: 8
Offline
Posts: 14
Re: Mojave Subdivision
«
Reply #124 on:
July 08, 2010, 09:30:15 AM »
Still looking fantastic Joe. I see you put in the
old
signal tower at Waylong, nice touch. By the way I'm finished with the Caliente post office. I'll send it to you so you can check it out. I'm working on the old wood house that sets next to it now, just started it yesterday.
Logged
Clem / BNSF50
socalwb909
JOINTEDRAIL Route Builder
USLW
Engineer
Karma: 47
Offline
Posts: 486
So. Cal. White Boy 909
Re: Mojave Subdivision
«
Reply #125 on:
July 08, 2010, 12:32:11 PM »
-thanks clem! i really appreciate it! im working near cable x-over now! nearly 30 miles complete!
-Joe
Logged
-Windows 7 64-Bit, AMD Athlon 64 x2 Dual Core, 3.0 GHz, 8gb ram 800mhz, Nvidia GeForce gts 250
socalwb909
JOINTEDRAIL Route Builder
USLW
Engineer
Karma: 47
Offline
Posts: 486
So. Cal. White Boy 909
Re: Mojave Subdivision
«
Reply #126 on:
July 09, 2010, 11:39:20 PM »
-a couple shots at walong!
-Sorry auran cant produce a decent draw distance for a better shot!
-Joe
Logged
-Windows 7 64-Bit, AMD Athlon 64 x2 Dual Core, 3.0 GHz, 8gb ram 800mhz, Nvidia GeForce gts 250
socalwb909
JOINTEDRAIL Route Builder
USLW
Engineer
Karma: 47
Offline
Posts: 486
So. Cal. White Boy 909
Re: Mojave Subdivision
«
Reply #127 on:
July 11, 2010, 05:27:48 AM »
-Cable to Cable X-over, Ca.
-Joe
Logged
-Windows 7 64-Bit, AMD Athlon 64 x2 Dual Core, 3.0 GHz, 8gb ram 800mhz, Nvidia GeForce gts 250
socalwb909
JOINTEDRAIL Route Builder
USLW
Engineer
Karma: 47
Offline
Posts: 486
So. Cal. White Boy 909
Re: Mojave Subdivision
«
Reply #128 on:
July 17, 2010, 05:17:52 PM »
-Here's some history about the Mojave Sub Division!
-Burlington Northern Radio Controlled Helpers at the Tehachapi Loop.
-In the 1970's, the Southern Pacific was experimenting with radio controlled helpers between Bakersfield and West Colton. The railroad borrowed some of the BN's radio control master SD40s and slave B units.
-Real Photo:
http://www.carrtracks.com/cateh350sp9294.jpg
-In game screen shot:
-Sorry about the background draw distance, but really its not my fault and we all know who is to blame!!!
-Joe
-EDIT*** here is a video to go along with that screen shot! Positioned in the same spot where i use to camp in the 90's!
«
Last Edit: July 17, 2010, 07:08:16 PM by socalwb909
»
Logged
-Windows 7 64-Bit, AMD Athlon 64 x2 Dual Core, 3.0 GHz, 8gb ram 800mhz, Nvidia GeForce gts 250
CNRAIL
Part Time Engineer
Karma: 21
Offline
Posts: 124
Re: Mojave Subdivision
«
Reply #129 on:
July 17, 2010, 05:22:47 PM »
Awesome!!
Logged
Also known as Adamovic.
007007
USLW
Dispatcher
Karma: 138
Offline
Posts: 1146
Fags say what?
Re: Mojave Subdivision
«
Reply #130 on:
July 18, 2010, 02:24:31 PM »
That video is pretty sick!
Logged
"Endless SchwimpFest...ate 100 schwimps...ordered extra biscuits..."
T-Unit
Director of interior DESIGN
Chief Executive Officer
Dispatcher
Karma: 148
Offline
Posts: 2375
Re: Mojave Subdivision
«
Reply #131 on:
July 18, 2010, 08:22:53 PM »
Vary nice.
Logged
i7 920 @ 4.2Ghz x 4 | 12Gb G.Skill Trident Cas 6 1600 | 2x80GB Intel X-25M SSD R0 | ATi Radeon 4890
UP 8328
Part Time Engineer
Karma: 21
Offline
Posts: 247
Re: Mojave Subdivision
«
Reply #132 on:
July 18, 2010, 08:24:50 PM »
Nice video you have their. looks like your route is coming along nicely.
Logged
Mikeski
Engineer
Karma: 48
Offline
Posts: 468
Re: Mojave Subdivision
«
Reply #133 on:
July 18, 2010, 09:12:13 PM »
Great route, and cool video. About your draw distance problem, you could try downloading trainz tuner which increases the trainz draw distance greatly but I'm not sure if it works with the newer versions of trainz (09 and 10)
Here's the link
http://www.kreativenergy.org/index.php?option=com_content&task=view&id=28&Itemid=28
Logged
Coming soon to MTV, 11 and pregnant
sturmtiger
Engineer
Karma: 69
Offline
Posts: 455
Re: Mojave Subdivision
«
Reply #134 on:
July 18, 2010, 11:45:37 PM »
Quote from: Mikeski on July 18, 2010, 09:12:13 PM
Great route, and cool video. About your draw distance problem, you could try downloading trainz tuner which increases the trainz draw distance greatly but I'm not sure if it works with the newer versions of trainz (09 and 10)
Here's the link
http://www.kreativenergy.org/index.php?option=com_content&task=view&id=28&Itemid=28
It does not work with 10. At least not in native mode.
Logged
Pages:
1
...
3
4
5
6
7
8
[
9
]
10
11
12
13
« previous
next »
Jump to:
Please select a destination:
-----------------------------
The Welcome Wagon
-----------------------------
=> Information Center
-----------------------------
General Category
-----------------------------
=> General Discussion
===> Off-Topic
=> General Trains
===> Photography
===> Model Railroading
=> Screenshots
=> Other Simulators
=> Computer - Hardware/Software
-----------------------------
Content Creator
-----------------------------
=> Project Logs & Support
=> Content Releases
-----------------------------
JointedRail.com
-----------------------------
=> Content Releases
=> General
Loading...