As the title suggests, I'm doing a little (big) project. As most of my recent threads suggest, I am taking the UMR 2013 route ("Lite" version of the UMR TS12 SUMMER route) and making it into a PRR-style electrified route. So far I have quad-tracked the route from the Yard at Smithville up past Eso Flats. I have stopped there to go back and touch up what I've done so far. (Catenaries, bridge fixes, viaducts, track spacing, signals, etc.) I will be uploading some pictures soon, and I will upload more as I go for anyone who may be interested. This is currently for my personal use only, but if enough people decide they like it, then I may talk to the original author(s) about a release. That being said, any advice and/or help would be greatly appreciated, as I'm fairly new in the route-building/modifying/screwing up business.
To give everyone an idea what I'm working with, here's a list of what I'm using to get this done, in terms of in-game assets.
UMR 2013 Summer Multiplayer by neilsmith749
JR Dark Grey track (for the brown-ish look)
gfisher's 4-track catenaries
East Coast Trainz's PRR lighted switches (I made yellow/white ones from the red/white ones to act as yard switches)
any PRR scenery I could get my hands on (mileposts, whistle signs, etc.)
PRR viaducts, bridges and platforms
JR SmartSignals (not accurate, but easy to batch-replace when the PRR signals are released)
To those of you who wish to shoot holes in my idea, feel free, but please remember to clean up after yourself and police your brass once you're done shooting.