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Author Topic: More Script Errors  (Read 2110 times)

Offline TrainFreak1994

  • Engineer
  • Posts: 221
More Script Errors
« on: April 26, 2015, 10:06:54 PM »
TrafficController : Thread Exception: ER_NullArrayReference, line 515, file trafficcontroller.gs (10)

Thread Exception: ER_NullArrayReference, line 515, file trafficcontroller.gs

Stack dump:

<kuid2:76656:500010:8>

function $Soup@TrafficController::GetProperties(), line -1

FX_Loco : Thread Exception: ER_NativeCallError, line -1, file fx_loco.gs (4)

Thread Exception: ER_NativeCallError, line -1, file fx_loco.gs

Stack dump:

<kuid2:45324:100122:1>

function $float@Train::GetTrainBrakes(), line -1
function $void@FX_Loco::BPMonitor(), line 537

GEwidInterior : Thread Exception: ER_NativeCallError, line -1, file gewidinterior.gs (1)

Thread Exception: ER_NativeCallError, line -1, file gewidinterior.gs

Stack dump:

<kuid2:45324:90311:2>

function $float@Vehicle::GetEngineParam(string), line -1
function $void@GEwidInterior::SysMonitor(), line 459

Offline NS_37

  • JointedRail Artist
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Re: More Script Errors
« Reply #1 on: April 27, 2015, 03:35:44 PM »
this really doesnt say anything specific except a native call (game code) was made and didnt work. it could be from any number of things including editing the asset.


Offline TrainFreak1994

  • Engineer
  • Posts: 221
Re: More Script Errors
« Reply #2 on: April 27, 2015, 11:36:47 PM »
This occured when I put the Amtrak F40PH on the map via Emit Train Now and would save the session with the locomotives on the map. I might have to take this to Auran and see what they can figure out. These script errors don't tell you what exactly went wrong.